ORI-12
This compound leverages advanced bioengineering to accelerate the natural healing process of damaged bones. The bioactive growth factors within ORI-12 are carefully selected to mimic the signals released during bone healing. These growth factors stimulate nearby bone-forming cells, encouraging them to increase their activity and generate new bone tissue. Regenerates up to 50% of damaged bones at the cost of increased intoxication and pain. Lasts 4 minutes.
About this item
- Type
- Stimulator
- Weight
- 0.1 kg
- Size
- 1x1
- Price
- $850
- Level
- 3
- Manufacturer
- Parasol Corp
Where it can be found
By region · 23 containers on the map
- Ground Zero
- Tiger Bay
- Fort Narith
- Ban Pa
- Midnight Sapphire
- YBL1
Counts are placed containers that can hold it, not drop chances. Loose loot on the ground is not placed in the game files; the Loose loot density layer on the map is a hint only.
2 loot tables can yield this item. Possible, not probable: the game files say what a table may contain, not how often. “Rule weight” is how likely the table is to pick the rule that holds this item, not the chance that it drops. Some rules pick from a whole category that includes this item.
Containers placed on the map · 23 on the map
- Loot box A3 medical coolerShow on map
Loose loot on the ground
Loose loot has no placed position in the game files. Tier 1 to 4 is the community’s name for the A0 to A3 code the game gives the area; the files name no tiers.
Not placed on the map in the game files: we cannot show where.
- Loose loot A3 laboratory
Tasks
- Ethical Issues rewards it
- Concrete Whisperers rewards it
- Coastal Signals rewards it
- Enigmatic UNLRA rewards it
- Data in the Sawdust rewards it
- Shimmer on the Surface rewards it
- The Scent of Salt and Horror rewards it
- Blacktop Wasteland rewards it
- Stationary Targets rewards it
Hideout
- Crafted: ORI-12 1 made from 1 Bone Density Stimulant, 1 Empty Autoinjector · 1 s · needs a task